DSON Importer For Poser

  1. How To Use Dson Importer For Poser
  2. Dson Importer For Poser 32 Bit

Knyghtmare2021, I am not sure what PDF you are referring to, but thanks to Wildial's instructions elsewhere in this forum, using the DSON importer and the Genesis 3 Poser Updater he created ( also available from Wildial) converting any Genesis 3 figure works great.

How To Use Dson Importer For Poser

Posted at 5:02AM Thu, 22 June 2017 - Just a question. Do you actually need to run the Genesis 3 Poser Updater on Genesis 8 once you have converted G8 to a TriAx(s) weight mapped figure? Genesis 8 is set up differently and the face expressions are already exposed so should work in the same way as genesis 2 and not need to be updated.

Lol - i'll answer my own question - most of it works but the HD expression are ghastly haha - so yep you'd need to run her through the Genesis Poser Updater. Thank you for creating it willdial, think i'd be very sad otherwise.

'It looks like Genesis 8 is a minor update of Genesis 3 and that is why the Updater worked.' This is misleading and relates to Genesis 8/ Genesis 3 when either are ported across to Poser only.

In truth, when porting to Poser much of the original functionality of the latest Daz 3D figures are lost. And your comment speaks more about the porting process itself, than the actual figure capabilities.

The vast majority of improvements with Genesis 8 are strangely focused on usage within Daz Studio which is the platform the figure is designed for. Some of Genesis 8 new features. Better expression control with Powerpose - New Eyelash setup Switched to A pose for better shoulder realism when posing Fantastic New Skin shaders Muscle Flexions and improved rigging Mesh improvements and refinement. I didn't copy and paste anything. I'm not sure why you wouldn't consider an image of Genesis 8 on its native platform relevant.

The same with a list of some of the main features on it's native platform in the context of a discussion about porting Genesis 8 to a non-native platform. Surely the success of any port is in how faithful it is to the original? How well the features of the original are translated to the new platform? Genesis 8 is made up of a numerous parts, translating a single part or even a few pieces doesn't make a translation equal to the original. For example imo one of the major advances with Genesis 8 is in the new skin shader which provides some of the most realistic skin I've seen, the new shader features high quality glossiness and SS in renders(As you can see in the above image).

Or even how easy creating expressions has become with the use of the Powerpose editor. Do you consider these aspects when assessing the improvements or just disregard them because it's not possible to port them using the current process? If you remove enough features in a port of course it will become similar to the other port which also did not have these new features.

Let me see what I can find on Dual Quat vs Triax for you. Posted at 10:01AM Sun, 25 June 2017 - Not trying to start an argument, but to me, BOTH renders seem to give her skin a plastic quality. In the Poser one, she looks more waxy. Well you are not alone in this view. When I saw it stated that better skin tones were one of the improvements I went back and had a better look at the renders but I can't say I am impressed. Sure they are not bad but nothing special either. That said it is difficult to see on renders this size and it could be there is a marked improvement but it is just not highlighted by these renders.

Alternatively they could be improved in DS but the improvement does not carry over into Poser. I would be interested to see the fuller picture here.

I use Poser Pro 2014 on Windows 7 - Set up is a quiet running PC thanks mainly to a Fractal design F4 case and 6 large fans, a Seasonic 850w X-series PSU. Setup is Intel i7 3770k, Gigabyte GA-Z77X-UP5-TH with 60G m-sata to accelearate one 1TB Hard drive, Gigabyte 2Gig 7850 and 32Gig ram (6X2). Storage is 1 X 180G SSD, 1X 2Tb Samsung Ecos + 2 X 1tb Spinpoint F3s. Firstly Willdial, once again very nice job with this so far! Some of obvious differences to my eye are with the skin shaders. The Daz Iray Skin shader has subsurface scattering which you can see clearly on the skin of the ears. Skin details like pores or skin imperfections are visible in both the glossy details and the shadowed areas of the skin in the DS render.

The DS shader uses a Dual lobe specular shader base which provides a better depth to the glossiness of the skin, similar to the skin rendered in Arnold which has become a bit of target in the 3D industry. The Poser skin seems pretty flat and featureless to my eye, but that could just be the lighting as pointed out. Another obvious difference is with the facial expressions, in DS facial expressions are driven by HD morphs and as far as I am aware these do not carry over to Poser at this point. Which makes the Poser Genesis 8 smile a little soulless imo.

This is what I have been talking about, Genesis 8 is far more than just a rig, mesh and the correction morphs. And while the hurdles overcame to reach this landmark have been a huge achievement and credit to yourself and the Poser community as a whole. There is still a rather large divide in what is being called Genesis 8 in Poser and Native Genesis 8 in DS. Most of the major advances in the Genesis 8 figure are being lost in the translation process which is why it is unfair to state ' It looks like Genesis 8 is a minor update of Genesis 3' as that simply isn't true. You can improve the HD Head morphs when using the Poser DSON importer as long as your PC has enough memory.

It won't give be the same results as Daz studio but it will improve Portraits. Daz only provided 1 level of subdivision - so just create a second level. Go to Runtime/Python/poserScripts/Scripts/Menu/DSON Support/SubDivision copy the file - Set SubDivision Level 1.py rename the file - Set SubDivision Level 2.py open it in a text editor. Go down to the bottom where it says - if param: param.SetValue( 1.0, 1 ) and change ( 1.0, 1 ) to ( 2.0, 1 ) and save the file all done. Open poser, load Genesis8Female - On the main menu - Scripts - DSON Support - SubDivison - Set SubDivision Level 2. The HD morphs will now show better detailing.

Poser

I haven't found a way of going above level 2 as I don't know the switch that tells DSON to turn of the limits within the DS core in the same why that you have to in Daz Studio. Anyway, hope it helps. Let's keep it civil folks. Poser users are happy to be able to use this character in P11/PP11. That is what this thread is about. Criticizing views on that goal is NOT constructive and can be considered combative.

You know who I am talking to. Any more and sadly I will have to start deleting posts and locking threads. I don't want to go that far.

Boni Moderator for: Poser Forum 2d Graphics and Traditional Art Forum The Break Room - a place to hang out and talk about anything Forum New Poser Users Forum Texturing Contributor for: Renderosity Poser Facebook 'You can't try and walk down two different roads and expect them both to bring you home.' - Michael Nesmith. Posted at 9:16AM Mon, 26 June 2017 - You can improve the HD Head morphs when using the Poser DSON importer as long as your PC has enough memory.

It won't give be the same results as Daz studio but it will improve Portraits. Daz only provided 1 level of subdivision - so just create a second level. Go to Runtime/Python/poserScripts/Scripts/Menu/DSON Support/SubDivision copy the file - Set SubDivision Level 1.py rename the file - Set SubDivision Level 2.py open it in a text editor. Go down to the bottom where it says - if param: param.SetValue( 1.0, 1 ) and change ( 1.0, 1 ) to ( 2.0, 1 ) and save the file all done.

DSON Importer For Poser

Open poser, load Genesis8Female - On the main menu - Scripts - DSON Support - SubDivison - Set SubDivision Level 2. The HD morphs will now show better detailing. I haven't found a way of going above level 2 as I don't know the switch that tells DSON to turn of the limits within the DS core in the same why that you have to in Daz Studio. Anyway, hope it helps Are you sure that is necessary? I haven't reinstalled Poser yet, but my recollection was that it was possible to set the SubD level (but advisable to keep it to 1 until just before render time). Posted at 10:00AM Mon, 26 June 2017 - posted at 9:16AM Mon, 26 June 2017 - lots of stuff;) Are you sure that is necessary? I haven't reinstalled Poser yet, but my recollection was that it was possible to set the SubD level (but advisable to keep it to 1 until just before render time).

As far as I can tell - converting Genesis 8 Female to a Poser unimesh figure causes an undesired doubling of the Genesis8 mesh. And using both the DSON subdivision and the Poser subdivision at the same time increases the amount of ram and the amount of time required to process lights and render the scene, Plus the Poser subdivison doesn't work on the HD morphs whereas increasing the DSON plugin to SubDivision Level 2 does, so allowing DSON to perform the subdivision seems more logical in this instance.

Posted at 3:04PM Mon, 26 June 2017 - posted at 10:00AM Mon, 26 June 2017 - posted at 9:16AM Mon, 26 June 2017 - lots of stuff;) Are you sure that is necessary? I haven't reinstalled Poser yet, but my recollection was that it was possible to set the SubD level (but advisable to keep it to 1 until just before render time). As far as I can tell - converting Genesis 8 Female to a Poser unimesh figure causes an undesired doubling of the Genesis8 mesh. And using both the DSON subdivision and the Poser subdivision at the same time increases the amount of ram and the amount of time required to process lights and render the scene, Plus the Poser subdivison doesn't work on the HD morphs whereas increasing the DSON plugin to SubDivision Level 2 does, so allowing DSON to perform the subdivision seems more logical in this instance I was thinking there was a setting to increase the DSON SubD without needing to edit files, that worked in pre-SubD versions of Poser. But, as I said, I don't have any way to check so it could well be my memory. Posted at 5:33PM Mon, 26 June 2017 - posted at 3:04PM Mon, 26 June 2017 - posted at 10:00AM Mon, 26 June 2017 - posted at 9:16AM Mon, 26 June 2017 - lots of stuff;) Are you sure that is necessary? I haven't reinstalled Poser yet, but my recollection was that it was possible to set the SubD level (but advisable to keep it to 1 until just before render time).

As far as I can tell - converting Genesis 8 Female to a Poser unimesh figure causes an undesired doubling of the Genesis8 mesh. And using both the DSON subdivision and the Poser subdivision at the same time increases the amount of ram and the amount of time required to process lights and render the scene, Plus the Poser subdivison doesn't work on the HD morphs whereas increasing the DSON plugin to SubDivision Level 2 does, so allowing DSON to perform the subdivision seems more logical in this instance I was thinking there was a setting to increase the DSON SubD without needing to edit files, that worked in pre-SubD versions of Poser. But, as I said, I don't have any way to check so it could well be my memory. Each Genesis figure has a Mesh Resolution setting.

This is to control the DSON SubD. The max value is 2. Some people has said that you can adjust the max value to be 3 and get the full HD morphs. I have not tried this so I cannot say if it will work.

In the image I posted, the mesh resolution was set to 1. I was in a bit of a rush to get the image up. Also, her skin is an experimental skin shader for Firefly.

Posted at 2:31AM Tue, 27 June 2017 - posted at 5:33PM Mon, 26 June 2017 - posted at 3:04PM Mon, 26 June 2017 - posted at 10:00AM Mon, 26 June 2017 - posted at 9:16AM Mon, 26 June 2017 - lots of stuff;) Are you sure that is necessary? I haven't reinstalled Poser yet, but my recollection was that it was possible to set the SubD level (but advisable to keep it to 1 until just before render time). As far as I can tell - converting Genesis 8 Female to a Poser unimesh figure causes an undesired doubling of the Genesis8 mesh.

And using both the DSON subdivision and the Poser subdivision at the same time increases the amount of ram and the amount of time required to process lights and render the scene, Plus the Poser subdivison doesn't work on the HD morphs whereas increasing the DSON plugin to SubDivision Level 2 does, so allowing DSON to perform the subdivision seems more logical in this instance I was thinking there was a setting to increase the DSON SubD without needing to edit files, that worked in pre-SubD versions of Poser. But, as I said, I don't have any way to check so it could well be my memory. Each Genesis figure has a Mesh Resolution setting. This is to control the DSON SubD. The max value is 2. Some people has said that you can adjust the max value to be 3 and get the full HD morphs.

I have not tried this so I cannot say if it will work. In the image I posted, the mesh resolution was set to 1. I was in a bit of a rush to get the image up. Also, her skin is an experimental skin shader for Firefly. Yes, using the scripts and the dial do the same thing, if you click the script it will change the dial for you;) - but only with the dial can you override the limit and set the subdivision to 3 by clicking on the arrow, selecting settings and unticking force limits.

I didn't actually notice much difference if any between subd level 2 and level 3 on the HD morphs in Poser but that might just be me. I don't use Genesis but then I do not have Poser 11 either however, I am interested in how you get Genesis 8 to work and how much you can get working. For that reason I hope the thread keeps running.

Irrespective of the figure I am not going to jump figures unless I see a real improvement over what I can do already, which is why the renders are also interesting. I won't say anymore as I do not want to add to the chances of this being locked. I use Poser Pro 2014 on Windows 7 - Set up is a quiet running PC thanks mainly to a Fractal design F4 case and 6 large fans, a Seasonic 850w X-series PSU. Setup is Intel i7 3770k, Gigabyte GA-Z77X-UP5-TH with 60G m-sata to accelearate one 1TB Hard drive, Gigabyte 2Gig 7850 and 32Gig ram (6X2). Storage is 1 X 180G SSD, 1X 2Tb Samsung Ecos + 2 X 1tb Spinpoint F3s.

Said in: Have you tried using the FREE - Genesis 3 Poser Updater at Renderosity? Since you already have DS4.9 and DSON, you have all the Apps you need to convert Daz Genesis 3 Characters, Clothes, Etc for use with Poser 11. There is also a Forum for it -. The Free Download comes with very useful Pdf files as to how to convert for use with Poser 11. Thanks for providing info about Daz G3 figure conversion. I have actually already used this conversion method successfully with a single G3F figure.

The figure loads into my Poser Pro 11 ok and renders ok. But there are 2 issues with the figure. A small area on the front of the neck just above the adams apple is unfortunately distorted its pushed inwards and to the right. Using the Morph tool i managed to correct this fault as it was only a single point that needed to be moved. There appears to be a shadow under and to the left of center of the chin. But this turns out to be another mesh issue. When i look at the head in 'Textures Lined' there seems to be a noticable difference between the left and right sides of the mesh.

Did make a few attempts to adjust the mesh but have not so far been able to improve this fault. Because of this G3F issue i lost the incentive to further convert other items mainly clothing. Never the less im encouraged to convert some other items now having seen the images you posted showing G3 items in Poser. Especially like the character in the last image. Fault on the G3F neck not a big issue if i pose the figure so it does not show.

Have already fitted the G3F with some V4 clothing but obviously be better with G3 converted items. Said in: Since you are looking at free DSON items, give D3D's DSON Loader script a try. It will load DSON assets that don't have Poser Companion Files. It will even work on complete scenes. It does require DAZ' DSON Importer to be installed. I've found that most items load fine, although the normals are occasionally reversed, but checking Normals Forward in Render Settings will correct it in renders. Download here: Thanks for link to DSON loader script and the added advice.

Will certainly look into this and give it a try. I already have DAZ' DSON Importer installed. Said in: said in: I believe I read that some of that DSON Issue is caused by the latest version of DSON.

If you have the Previous version of DSON, try hat one. Yes, the latest version causes issues with Genesis 2 as well. The last beta version may be in your DAZ Product Library; that's the one I use. Filter on 'Beta' to see if it's there. I to saw the same advice while searching the issue on google a while back and did try to find an earlier version of Dson but did not find one.

So thanks for the advice to check 'your DAZ Product Library' Just as a matter of interest i did email Daz Tech support about the lack of Dson support for Daz G3 figures. They simply said in reply 'We are working on it' So maybe there next version of Dson will resolve the G3 issue. Checked out my Daz account for 'DSON Importer for Poser 1.1.3.49' but not there. There is only the latest version listed which i aquired in May this year. Also looked at my downloads page and found this version Zip file DSONImporterforPoser1.1.2.117Win64.

I don,t think reinstalling this earlier version would be a good idea as things may not work to well with Daz 4.9. Looks as if were at an impass here with no resolution. There is only one other option ive not tried yet. Refer to '@wandw ' reply a few posts back. This is a script that loads Daz duf files into poser.

Dson Importer For Poser 32 Bit

Ill try it out and see what happens. Said in: There is no beta version listed? It is a separate product; try filtering on 'Beta'. If it's not there, you might ask Sales Support if they can put it into your account. The Importer operates completely independently of DS, which doesn't even need to be installed. D3D's DSON Loader I linked to is a script that calls the Importer.

Thanks for comments. Have just sent Daz/tech an email to see if the 'DSON Importer for Poser 1.1.3.49' is still available. Just have to wait and see what the response is. Said in: said in: Since you are looking at free DSON items, give D3D's DSON Loader script a try. It will load DSON assets that don't have Poser Companion Files. It will even work on complete scenes. It does require DAZ' DSON Importer to be installed.

I've found that most items load fine, although the normals are occasionally reversed, but checking Normals Forward in Render Settings will correct it in renders. Download here: Thanks for link to DSON loader script and the added advice. Will certainly look into this and give it a try. I already have DAZ' DSON Importer installed. Have tried the software you provided a link to- I found that clothing items and hair items did load into Poser ok although the 2 hair items i tried were only visable when you render them.

I also imported Genesis 1 and Genesis 2 figures and all morphs worked and textures showed. So far so good. But when i loaded Genesis 3 it showed with no fault on the front of the neck and thought thats great! The shaping morphs worked ok But when i tried to rotate the figures arms/legs etc using the Pose controls very little happens. No matter which pose control i select the only response i get is the shoulder moves slightly.

Tried selecting a pose file and all that happened is the figures mesh became very distorted/jagged. Im dissapointed that the G3 figure still has its problems but otherwise im glad i have this script installed and will try it on other items ive yet to unzip and install into Daz. Willdial, The creator of 'Render DAZ Genesis 3 in Poser' set this Help Forum up.

He does respond from time to time. Subject: Render DAZ Genesis 3 in Poser!!!!!! Now you can-FREE! They are holding a Webinar tomorrow. Genesis 3 Poser Updater:: Live Webinar -live-webinar-cms-18350 Would you like to have the power to Render DAZ Genesis 3 in Poser? Renderosity has teamed up with the folks at Digital Art Live and willdial (the creator of the FREE Genesis 3 Poser Updater) to offer a Live Webinar that will go over the step by step process of getting the most out of this useful script.

Willdial will share his desktop live and go over a comprehensive demonstration of the script. Among other things, there will be a focus on typical troubleshooting points. We’ll also have a Q&A section at the end of the session. Lululee will also be on hand at the session who has helped Willdial with previous tutorials and assisting him with the project. Webinar Date: Saturday, July 2nd @ 2pm (cdt) Webinar Time: 2:00pm (cdt) to 3:30pm (cdt) Cost of attending: $15.00 USD. Said in: Willdial, The creator of 'Render DAZ Genesis 3 in Poser' set this Help Forum up.

He does respond from time to time. Subject: Render DAZ Genesis 3 in Poser!!!!!! Now you can-FREE! They are holding a Webinar tomorrow.

Genesis 3 Poser Updater:: Live Webinar -live-webinar-cms-18350 Would you like to have the power to Render DAZ Genesis 3 in Poser? Renderosity has teamed up with the folks at Digital Art Live and willdial (the creator of the FREE Genesis 3 Poser Updater) to offer a Live Webinar that will go over the step by step process of getting the most out of this useful script. Willdial will share his desktop live and go over a comprehensive demonstration of the script. Among other things, there will be a focus on typical troubleshooting points. We’ll also have a Q&A section at the end of the session. Lululee will also be on hand at the session who has helped Willdial with previous tutorials and assisting him with the project.

Webinar Date: Saturday, July 2nd @ 2pm (cdt) Webinar Time: 2:00pm (cdt) to 3:30pm (cdt) Cost of attending: $15.00 USD Thanks for the info/links. Have already used the ' Render DAZ Genesis 3 in Poser!!!!!!

Now you can-FREE!' With help of a video turorial i managed to get G3F onto my Poser which is great but the G3 figure has a serious mesh distortion at the top front of the neck. Ive been advised to aquire an earlier version of DSON 'DSON Importer for Poser 1.1.3.49' that may sort the mesh issue out. Im waiting on a reply from Daz and hopefully they will tell me this earlier version of Dson is still available. Also thanks for letting me know about the Webinar.

I assume this Webinar will become part of the list of Webina,s on the Poser site. Will keep an eye out for it.

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